![]() ![]() ![]() In this version we have improved significantly the look of planets by adding shader-based atmosphere scattering effects, deploying a new terrain generation algorithm for more realistic looking land sections, bringing back the cloud layers and adjusting ambient lighting for an overall more aesthetically pleasing result. The game can be downloaded from the Oolite website, with versions for 32/64-bit Windows and Linux and 64-bit OS X being available. The Oolite Dev Team is pleased to announce the release of the new stable version of Oolite, tagged v1.86. Feel free to browse the 1.88 changelog, listing all the changes since the previous release in detail, or visit the What's New page at Oolite's website for more information.Įnjoy the game, Commanders, and. The improvements delivered with version 1.88 are developed with one thing in mind to offer you the best Oolite gaming experience to date. As always, several bugs identified in previous releases have been fixed and optimizations have been made to ensure even better game stability. The new lighting system also works in favor of Oolite's materials system, enabling the creation and usage of materials not possible before.įurthermore, new features have been added in this version, such as the increase of the maximum number of supported joysticks to four, mouse control improvements, battle AI enhancements, additional game-engine properties made available for scripting expansions and more. This fusion of physically based rendering techniques and effects produces spectacular Oolite visuals that have never looked better. Visual effect entities can now utilize transparency while the planet atmospheres have received an eye-catching makeover as well. Modern lighting techniques have been deployed, applying physically accurate and energy conserving models for specular reflections on both ships and planets. This release significantly revamps Oolite graphics and lighting system. The game can be downloaded from the Oolite website, where versions for 64/32bit Windows and Linux as well as 64bit OS X are available. We are pleased to announce the release of Oolite 1.88. Go out there and build your legend in the spacelanes. For the full log of changes, please refer to the version 1.90 changelog or the What's New page at Oolite's website.Įnough with the talking though now it's your turn. Additionally, weapons now have individual sounds assigned to them, while scripts have even more properties available for access.Īs always, stability has also been further improved, with plenty of bugs from the previous version fixed. Further graphics improvements include filmic tone mapping, Oren-Nayar diffuse light model, increased light source radiance for better visibility of objects in space and more. Atmosphere appearance on planets is now configurable and custom planets now support normal, gloss and illumination maps. This release brings a much improved graphics environment, with special attention paid to planets. Windows, Linux (64/32 bit) and OS X (64 bit only) ports are available. The game is available for download from the Oolite website. Compatible with any HUD.The Oolite development team is pleased to bring you the new stable release of Oolite, tagged 1.90. Installing this OXP offers Oolite an alternative 300% increase in encoolment and 150% increase in niftiosity. Compatible with any HUD.ĭownload Select-o-matic Crosshairs OXP here. Installing this OXP offers Oolite an alternative 200% increase in encoolment and niftiosity. ![]() Installing this OXP gives Oolite an immediate 300% increase in encoolment and niftiosity. Then cycle through the range of available choices (press "n" or "b" for next or back) until the desired style appears. While in flight, select the item "Cross-hairs Selector" on the equipment menu (by pressing "N"). Place the Select-o-matic Crosshairs OXP into your "AddOns" folder. With this OXP installed, the player can select the style of cross-hairs they want to use, regardless of which weapon type is in use, and change their selection as often as they wish to. In standard Oolite the cross-hairs are static, and only differ in appearance depending on the type of weapons installed. Changes the way the gun-sight cross-hairs behave in Oolite. ![]()
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